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Shining force 2 rom .bin
Shining force 2 rom .bin





  1. #Shining force 2 rom .bin how to#
  2. #Shining force 2 rom .bin mod#
  3. #Shining force 2 rom .bin mods#
  4. #Shining force 2 rom .bin software#

The four Creed's choices all join at LVL 20, but each has 4 Brave Apples in their inventory. Elric joins the force at LVL 20 instead of 21, but has a Brave Apple in his inventory.

#Shining force 2 rom .bin how to#

It never made sense to me that anyone would forget how to cast certain spells. As soon as they gain LVL 2 as a Sorcerer they will gain back the spells they have lost (this is to work around sorcerer's losing all their spells on promotion). When you promote Kazin or Tyrin to Sorcerer, they will lose all their spells except one. Force members' names are no longer in CAPITALS. Several classes have been re-named (e.g. Shining Ball, Blizzard and Holy Thunder are now available for sale in some shops. Healing Water and Fairy Tear are available for sale upon your return to Grans. All promotion items are now available in the shop in New Granseal after Creed's.

shining force 2 rom .bin

The odds of cursed items causing stun has been greatly reduced, but the penalty for equipping them has been increased. The benefits of some weapons and items have been altered. Some characters have new resistances/weaknesses to certain elements. Force members now learn spells at different levels. Some spells' cost, range, AOE, and effect have changes. Most projected statistics for all force members have changed. The maximum level attainable before promotion is LVL 20. The main idea here is that they are all different from the originalįor more details about the changes to the game, click the spoiler below: In some cases you might find the battles actually easier than in the original, but in other cases they will be much harder. The idea behind these changes was to make every battle more interesting and challenging. I did not change (in most cases) which monsters appear in the battle or their stats (upcoming in SF2.5). You should be able to pick any force members and still have an interesting competitive team.Īs for the battles, I changed where the monsters are and what they do in every battle.

shining force 2 rom .bin

My general goal was to make every character approximately equal in terms of how 'good' they are while at the same time making them all different from each other. Almost every spell has been changed in some way, all with the idea of balance between characters and variety between spells. I play-tested this on 'normal' mode and I found some battles quite challenging (and this is while knowing exactly what the monsters would do!). While not specifically a 'challenge mode' mod, this should be quite difficult. I have also in general made the characters worse than in the original game. You have some characters that are meant for damage dealing, others that are best for taking hits, and others that are more flexible. The purpose of my restructuring of the character's statistics is that I wanted more specialization in the force.

#Shining force 2 rom .bin mods#

I have intentionally avoided playing other mods because I didn't want to steal anyone's ideas, but I have based a lot of my changes on the discussions I have read here. Not only have I rebalanced the characters' spells and statistics - I have redesigned every battle in the game!

#Shining force 2 rom .bin mod#

My target audience is the experienced players - have you played the game so many times that you know exactly what to do to defeat every battle? If so, I made this mod for you. The game also appears in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3 and as a standalone game on Steam.More than a year in the making, this is my contribution to the world of Shining Force 2 mods. This game was released on the Wii Virtual Console in Europe on Octoand in North America on October 6, 2008.

shining force 2 rom .bin

There are also two different ways of promoting many characters. There is no chapter system, so the player can return to previously visited parts of the world. The game is much longer than the first, and more free-roaming. The storyline is not directly connected to the original Shining Force, although a Game Gear title Shining Force Gaiden: Final Conflict links the two games' plots.

#Shining force 2 rom .bin software#

'Shining Force II: The Ancient Seal'), is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1993. Shining Force II (シャイニング・フォースII 古えの封印 Shainingu Fōsu Tsū: Inishie no Fūin?, lit.







Shining force 2 rom .bin